Torus Upgrade
8 Feb 2010
Nearly four years since I made Torus I've decided to give the little game an upgrade. Many of the new effects were not possible back then when canvas implementations were new and slow. Give it a spin.
There are a few minor problems that I'll try to fix later. The changes include:
- Smooth falling motion
- Smooth left/right motion
- Row clear animation
- Slightly higher playing field
- Visual indication of death zone
- "Sparkling" blocks
- New points system
- New piece types (you'll have to wait a while to see these appear).
The menu has not been modified, it could be made to be more usable, I may do this at a later time. I first plan to make this available as an app on perhaps the Palm Pre or iPhone.